DeFootballs is a 2D play-to-earn trading mobile game, a casual table football simulator and the world's first NFT football championship that combines NFT and exciting gameplay. DeFootballs is being developed on the Solana blockchain with the usage of the Play-to-Earn game model that allows the Cup participants to receive tokens for victories and tournaments as well as for completing daily tasks.
The game is being developed on the Unity game engine, allowing it to be eventually deployed on both Desktop and Mobile.
Players from more than 32 countries will have to collect unique NFT balls that change the appearance and mechanics of the game. These balls will determine the style of the interface, the appearance of the players, the type of the football field, the sounds of the stadium stands and how each ball will behave in the game. Players own NFT assets: balls and figurines of football players and own the in-game currency in the form of $FBOL tokens. In DeFootballs each ball is an unique NFT item that changes the world around it. Each ball consists of a set of elements that affect its look. Each ball belongs to a special collection: for example, a unique signature collection by a famous NFT artist, the New Year's or Halloween's collection. Other ball parameters depend on the collection: its appearance, how it changes the playing field, its visual effects and animations, and, of course, its playing properties. Each ball will have its own game mechanics, which will greatly influence the rules and the course of the game. Every ball has a different degree of rarity: Historic, Exceptional, Masterwork, Fine, and Serial.
The game is being developed by a team of experts with big experience in game design, 2D/3D design, development and marketing.
When creating the world's first NFT football championship we turned to the mechanics of table soccer. Its history dates back to the same period when football itself was actively developing: the first patents for similar games were registered back in the 1890s. However the game under the name "table football" was only registered in 1921 in the United Kingdom. The kicker was brought to America only in the fifties and reached its peak of popularity in the seventies, when it could be found in every bar and in every billiard room. Why did we choose table football? The answer is obvious: because of its clean and reliable design that allows you to focus on what matters most — the time-tested gameplay, the nostalgia for the simple yet addictive games of the past. Join the world's first NFT championship!
Last modified 10mo ago